I tried out Until Dawn with some friends over my super blowout of a birthday. It is a great game and left me some ideas to mull over.
I hear and see a lot of discussion about issues with mechanics in roleplaying games that are at odds with the flavor a player or game master want to stay within. The problem is… This isn’t a problem. For the sheer amount of talk about this “issue”, I can’t be brought to care when the answer is so easy. Flavor in gaming is all skin deep. If you don’t see how to let’s talk about it.
Hi ya! So as part of my graduate degree, I am making a short video game to mimic library activities. As such, I have been working through some short tutorials to get reacquainted with Yoyo’s GameMaker. It was the best option for creating an HTML5 game that would need the least amount of work from the user to get started. So I wanted to share an Asteroids knock-off I made called Rock Shooter.
So, I kind of got rambly about alignments. I went wide of what I was trying to say so here is the second try. Beyond all my advice about how alignments should be used in a game, here is a super simple primer on what the different alignments mean. Before you read further, remember that all of this is my opinion, that fun aces rules, and that all of this is suggestions for how to have a better time role-playing.
Without further a”whoos” here goes–
Had our third session of evil D&D this weekend. Two of our players couldn’t make it so we turned our eyes on side and story quests for those available. We had our cleric (Dorf), our wizard (Hadarai), and our warrior (Woody). To begin, the gang made plans for a little bit of murder.
*Minor Spoilers for Lost Mines of Phandalin*
Hello! So I am still getting back into the hang of things after a busy week last week. I gave my first academic non-classroom presentation on Friday and I spent most of the last week getting ready for it. So, I thought I’d unpack how it went and talk a little about the how the day went and my research.
Yo, so traveling back home really wiped me out. Also, did you know that the mountains are colder than the plains? I objectively understood this but, somewhere in the Texas panhandle, the heat went to my brain. Anyway, while in Colorado, I mentioned I went to an arcade in Manitou. It was so odd because you are in the middle of any other old folks’ shopping tourist trap when you hear buzzers and laughter. There was a huge arcade tucked away from the main drag. I think there were four indoor areas and then machines just lining the street under awnings.