Pixels Was and is Total Trash

So I saw Pixels a couple of years ago and forgot I wrote this blog post. I find it hilarious and wanted to share it even though it’s an old entry.

So, a couple friends of mine wanted to see Pixels (they love watching bad movies–think Iron Sky). I was slightly hung over and thought, “what the hell?” But Hell was all too correct of a term for the film.

In case Peter Dinklage’s eyes weren’t screaming “WHY?!” loud enough in every shot.

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I call it, “Held against my will.”

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Dev Update for May

Hey-o! Another month in the bag. Holy impending deadlines, Batman! My school project, RPG Library, is maybe 70% done. I need to finish out the quest system and port it to HTML. The quest system I feel pretty good about. Most of the quests don’t have a lot of moving parts. There is a bug where once you complete a quest the icon sticks around. So, that’s mostly grunt programming and design.

The porting to HTML can die and burn in a hell of its own creation (likely without text and a bucket full of timeout errors).

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Gate-Keepers are Bad for Gaming

Steps to becoming a gamer

  1. Play games

Congratulations, you are now a gamer.

This may seem pretty straightforward but in recent years this has become a heated debate. One that I feel strongly about: there are no requirements to playing games and shouldn’t be. To play games is an incredibly important aspect of being human. Therefore, it makes no sense at all to say what is a game or who can be a gamer.

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Session Seven of Scoundrels and Serpents

In the final epic fight of our first campaign, we had a just seen the end of a massive ice storm. The party bravely crossed the icy tundra to the rogue’s house and we teleconferenced the bard and cleric. The whole gang was on the line to take down the dastardly Blackspider. If only I knew what I was doing.

 

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Shout out to whoever in the party added this map maker text.

 

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Role Playing to Flavor Town

I hear and see a lot of discussion about issues with mechanics in roleplaying games that are at odds with the flavor a player or game master want to stay within. The problem is… This isn’t a problem. For the sheer amount of talk about this “issue”, I can’t be brought to care when the answer is so easy. Flavor in gaming is all skin deep. If you don’t see how to let’s talk about it.

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Session Six of Evil D&D: Have Sword, Will Adventure

Our sixth installment of evil doers D&D was a bit of an adventure in and of itself. My wife and a friend of hers needed to do some last minute Christmas shopping. My brother needed a ride to the game after he got off work from his security work at 7:00 AM. We all jumped in the little two-door Toyota Echo and headed to the city. Also, there were sixty-mile-an-hour winds full of icy hate blowing into the state. It was awesome.

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