I tried out Until Dawn with some friends over my super blowout of a birthday. It is a great game and left me some ideas to mull over.
I made it over to my the house I’m working on this weekend. I have two bathrooms to tidy up and some work to get the heating/air running. My big project is getting the furnace operational so we can live there year round. I also want to get our master bathroom put together so we don’t have to live in a construction site. You can follow the more nitty-gritty details over on the Tumblr for my house (because that’s how hipster my place is) but I wanted to wax philosophic here a moment.
It’s probably a good time to do a quick check-in. I’m still alive and projects are advancing. Things have just gotten really hectic. I went from having a pretty solid social-work life balance and then the scales flopped hard both ways all at once. I think I am getting back up, though. Here’s the run down.
*Note, I actually wrote this a while back… so it’s late getting posted.
Gaming is an awesome hobby/past time in that it can create mesmerizing worlds of creativity that completely suck you and allow the player autonomy to interact with the medium. This level of intimacy between the player and the medium is much stronger than other forms of media like talkies or prose. Outside of fans creating something from the source material (i.e. gemsonas, fan fiction, slash fiction, fan art, parodies, satire, etc) it is rare that any other form of media can even come close to the experience players have with their games on a regular basis.
Some experiences are bad, some are fantastic, and most are somewhere in between. The important thing is that you build a relationship with that medium that is close. Thinking days, months, years, lifetimes ago can bring happy memories boiling to the surface. Sharing this experience with others can be exhilarating… right up to the moment when it’s not. This week, playing games with rose tinted glasses.