Hey! I finally posted a version of my incomplete thesis project on itch.io for anyone to check it out. I wanted to finish it but I had to keep moving on learning to code. This project got sidelined by my independent studies into Unity. The project is still buggy but you can try out the skeleton of it on my page here: https://gywair.itch.io/rpg-library
It was made using a Yoyo Games asset for GameMaker 1.4 (so I don’t know if it is for sale anymore). You can see I did a sweet job rebranding it in the demo: https://marketplace.yoyogames.com/assets/143/yoyo-rpg
Continue reading “RPG Library”
I finally finished (for now) my version of Pong based on a Zenva Academy tutorial. I still have some things I wish I’d done differently but I think this is done-ish enough. It’s to a state where it feels like something I made rather than a complete paint by numbers project.
Continue reading “Ponger Version 1.0 Release”
I heard some talk about the game Into the Breach by the Waypoint podcast crew that really made me think about the emotional weight of giant mecha anime that often gets overlooked. Movies like Pacific Rim and Godzilla usually touch on the larger-than-life terror of fighting something bigger than yourself but 80’s anime usually dug deeper into the human cost of living titans destroying your life. Austin Walker specifically talked about Robotech and inspired me to check the series out. Then I saw a tweet about an Emotional Mecha RPG jam on itch. So I made a thing.
Continue reading “TEARS the VHS Mecha RPG”
Alright, test time–do you use Wattpad? Is that a thing that people use? I want to start putting more of myself out there for people to see and share. I know I’m not that great of a writer (in like world-wide standings) but I also know that in today’s world I won’t get anywhere without regular material. Wattpad supposedly offers solutions for writers to get noticed more and garnish more readers.
Maybe I should try it. Continue reading “Wattpad?”
So I’ve been following different indie game developers on Twitter for a while now. I’ve felt like an imposter or like I was party crashing listening to them talk about their work. A few of these people on Twitter announced that they are putting on a ‘Salvage Jam‘ for old unfinished projects. I decided to sign up to force myself to actually finish something. I don’t want to be ‘faking it’, I just want to be ‘making it (the game that is)’.
Continue reading “Salvage JAM 2018”
Howdy partner. Don’t reckon youse from around here–you know, SPACE. Me? I’m the Ace. The ACE OF SPACE. Space Ace. You think you can out shooter me? Take your best shot. Or many.
Continue reading “Space Ace Dev Thoughts”
Greetings! The holidays were a whirlwind here. My last day of work for the year was also the day I saw the Last Jedi and the day I graduated (and that was the first night). Christmas break is traditionally a time of the year where I make big promises to not deliver on. I always say I’m gonna do big things but usually just take a break. This year wasn’t really any different but then I started the year off sick.
Continue reading “New Year, Same Me”