Salvage Jam 2018 – Post Mort

I finished my first game jam! I wrote a little about entering it a while back here. You can play it here at the below link: Continue reading “Salvage Jam 2018 – Post Mort”


Salvage JAM 2018

So I’ve been following different indie game developers on Twitter for a while now. I’ve felt like an imposter or like I was party crashing listening to them talk about their work. A few of these people on Twitter announced that they are putting on a ‘Salvage Jam‘ for old unfinished projects. I decided to sign up to force myself to actually finish something. I don’t want to be ‘faking it’, I just want to be ‘making it (the game that is)’.


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Space Ace Dev Thoughts

Howdy partner. Don’t reckon youse from around here–you know, SPACE. Me? I’m the Ace. The ACE OF SPACE. Space Ace. You think you can out shooter me? Take your best shot. Or many.

Untitled1 Continue reading “Space Ace Dev Thoughts”


Deving-Around: Dungeon Bounce

Hey! A long… Long… LONG time ago I completed the Game Maker tutorial for ‘Catch the Clown’. It’s a super simple tutorial that comes with GM. I played around with it and made my own version that you can try out on my page.

1 Continue reading “Deving-Around: Dungeon Bounce”


Ready, Player One?

On a road trip to Colorado, I read all of Ready Player One. At the time, I felt bad because I didn’t love it. All my friends at the time were enjoying it. The buzz I heard was positive. I didn’t hate the book but I had a lot of reservations.

With the film coming out, I’ve discovered I’m not alone in my take about the book. However, I am one of the most nuanced in my opinion. In fact, I’m pretty mild. Let’s dig in.

Minor spoilers ahead!

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Pixels Was and is Total Trash

So I saw Pixels a couple of years ago and forgot I wrote this blog post. I find it hilarious and wanted to share it even though it’s an old entry.

So, a couple friends of mine wanted to see Pixels (they love watching bad movies–think Iron Sky). I was slightly hung over and thought, “what the hell?” But Hell was all too correct of a term for the film.

In case Peter Dinklage’s eyes weren’t screaming “WHY?!” loud enough in every shot.

I call it, “Held against my will.”

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Dev Update for May

Hey-o! Another month in the bag. Holy impending deadlines, Batman! My school project, RPG Library, is maybe 70% done. I need to finish out the quest system and port it to HTML. The quest system I feel pretty good about. Most of the quests don’t have a lot of moving parts. There is a bug where once you complete a quest the icon sticks around. So, that’s mostly grunt programming and design.

The porting to HTML can die and burn in a hell of its own creation (likely without text and a bucket full of timeout errors).


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