A long time ago, I picked up a copy of SteamWorld HEIST in a bundle. Thought it looked like something I’d like but never tried. Then I saw a cartoonist I like talking about the series. I had just finished Humans Fall Flat so I was looking for something to play next anyway.
I was hooked pretty much immediately.
Continue reading “SteamWorld Heist Thoughts”
Hey! I finally posted a version of my incomplete thesis project on itch.io for anyone to check it out. I wanted to finish it but I had to keep moving on learning to code. This project got sidelined by my independent studies into Unity. The project is still buggy but you can try out the skeleton of it on my page here: https://gywair.itch.io/rpg-library
It was made using a Yoyo Games asset for GameMaker 1.4 (so I don’t know if it is for sale anymore). You can see I did a sweet job rebranding it in the demo: https://marketplace.yoyogames.com/assets/143/yoyo-rpg
Continue reading “RPG Library”
I finally finished (for now) my version of Pong based on a Zenva Academy tutorial. I still have some things I wish I’d done differently but I think this is done-ish enough. It’s to a state where it feels like something I made rather than a complete paint by numbers project.
Continue reading “Ponger Version 1.0 Release”
So I’ve been following different indie game developers on Twitter for a while now. I’ve felt like an imposter or like I was party crashing listening to them talk about their work. A few of these people on Twitter announced that they are putting on a ‘Salvage Jam‘ for old unfinished projects. I decided to sign up to force myself to actually finish something. I don’t want to be ‘faking it’, I just want to be ‘making it (the game that is)’.
Continue reading “Salvage JAM 2018”
Howdy partner. Don’t reckon youse from around here–you know, SPACE. Me? I’m the Ace. The ACE OF SPACE. Space Ace. You think you can out shooter me? Take your best shot. Or many.
Continue reading “Space Ace Dev Thoughts”
Hey! A long… Long… LONG time ago I completed the Game Maker tutorial for ‘Catch the Clown’. It’s a super simple tutorial that comes with GM. I played around with it and made my own version that you can try out on my itch.io page.
Continue reading “Deving-Around: Dungeon Bounce”