Hey! A long… Long… LONG time ago I completed the Game Maker tutorial for ‘Catch the Clown’. It’s a super simple tutorial that comes with GM. I played around with it and made my own version that you can try out on my itch.io page.
Hey-o! Another month in the bag. Holy impending deadlines, Batman! My school project, RPG Library, is maybe 70% done. I need to finish out the quest system and port it to HTML. The quest system I feel pretty good about. Most of the quests don’t have a lot of moving parts. There is a bug where once you complete a quest the icon sticks around. So, that’s mostly grunt programming and design.
The porting to HTML can die and burn in a hell of its own creation (likely without text and a bucket full of timeout errors).
Hi ya! So as part of my graduate degree, I am making a short video game to mimic library activities. As such, I have been working through some short tutorials to get reacquainted with Yoyo’s GameMaker. It was the best option for creating an HTML5 game that would need the least amount of work from the user to get started. So I wanted to share an Asteroids knock-off I made called Rock Shooter.